Post by Wonder Woman on Apr 6, 2008 10:37:11 GMT -5
The Character
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Cannon or your own: Cannon
Copyright (Marvel/DC/ect): DC
Characters civilian name: Diana of Themyscira
Code names/Aliases: Wonder Woman; Diana Prince; The Amazing Amazon, Princess Di; Miss America; Princess Diana
Class [Superhero, Vigilante, Mercenary..ect]: Superhero
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Gender: Female
Age: unknown
Apparent Age: early 30's
Hair: Black
Eyes: Blue
Height and weight: 6ft,165lbs
Appearance: Diana has a fair complexion and a normal build. She is normally seen wearing standard clothes which are unique for her travels as an ambassador for her people, even in public she is seen wearing very posh clothes but as Wonder Woman she wears a red leotard like shirt that has a gold rim and wears a blue mini skirt with silver stars, sometimes she wears either a long blue hooded cloak or a pure chalk white cloak with blue stars around the edge, these are long enough to cover her entire body.
Picture [if available]:
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Super Powers: Superhuman Strength: Granted by Demeter (Goddess of the Earth). Diana is literally as strong as the earth because of her link to the planet granted to her by Demeter. She is quite possibly capable of lifting anything on earth. It is obvious her strength is magical in nature, given her height and weight. According to the secret files Wonder Woman is one of the strongest superheroes on the planet along with Superman, Martian Manhunter, and Captain Marvel. She has godlike strength and invulnerability due to her aegis-made sheild magic bracelets. With her superhuman strength and superior fighting abilities, she has proven to be a match for either one of them at one time or another.
Superhuman Durability: High resistance to damage and magical attacks. Granted by Demeter (Goddess of the Earth). Her resistance to injury is not quite as great as any of the above mentioned metahumans. She has withstood considerable bludgeoning damage in the form of hand to hand combat with metahuman opponents (such as Superman and Captain Marvel) and physical damage (as seen when she is knocked back through two multi-story office buildings and then buried beneath them). She has considerable resistance to human weaponries, although there are inconsistancies in her ability to resist injury, the variances are probably due to discrepancies in observation. Born of the clay of Themyscira, and given life and divine powers by the gods themselves, Diana has heightened resistance to magical attacks. She is highly experienced in battling foes who use sorcery as a weapon. As a divine creation herself, she is less susceptible to manipulation by magic than many of her fellow powerhouse heroes. Her body is also able to survive in extreme environments like outer space, but cannot survive for long periods of time in said environments without oxygen supply.
Flight: Granted by Hermes (God of Messengers). Wonder Woman is capable of unassisted flight through an as yet unknown but probably magical means. Her aerial maneuverability is not as developed as aerial combatants such as Hawkman or the Black Condor, but she is a relatively capable aerial combatant as well.
Superhuman Speed: Granted by Hermes (God of Messengers). She is able to think, react and move at superhuman speeds. She has been clocked at Mach 3 (2,100 mph) traveling in flight just over an hour and can be presumed to be much faster if she wanted to be. Her super-speed, while impressive, is not comparable to that of the Flash. But at least enough to move in excess of orbital velocity (5 miles a second)and perhaps even escape velocity. Since Wonder Woman lacks the speed aura of true speedsters, the environmental effects/disruptions that she causes probably prevent her from utilizing superspeed mobility as a common mode of travel. It is unknown how long she can maintain a speedster's average pace (which we clock at approximately 125 mph (2.08 miles/second) to 200 mph (3.3 mile/sec) innercity and 225 mph (3.75 miles/sec) to 500 mph (8.3 miles/sec) over land outside of cities).
Superhuman Reflexes: Granted by Hermes (God of Messengers). Wonder Woman possesses reflex abilities similar to lower-level speedsters such as Jesse Quick and Max Mercury, somewhere in the range of 8 to 20 times normal human reflexes with concentration. She, however, does not maintain her enhanced speed awareness due to the temporal difficulties such thinking causes her. She seems able to keep up with Jesse Quick, referencing her patron diety of speed and messenger of the gods, Hermes as the source of her powers.
Enhanced Healing: Granted by Demeter (Goddess of Earth). Like the Earth, Diana is constantly renewing herself, allowing her to quickly heal. In cases where she was gravely injured or poisoned, Diana showed the ability to physically merge with the earth, causing whatever injuries or poisons to be expelled from her body as it regains shape.
Oneness With Fire: Granted by Hestia (Goddess of the Hearth). Apparent making her a focus of truth.
Empathy: Granted by Athena. (Goddess of Wisdom) "The Sight of Athena" apparently grants her increased insight. (For example, Diana can often detects others' emotions, and is now so fully immune to Doctor Psycho's illusions that she usually is not even aware of what illusions he is attempting to project, apparently mind control doesn't work on her either). She can also detect other people's emotions.
Animal Rapport: Granted by Artemis (Goddess of the Hunt). Ability to communicate with all forms of animals (including dinosaurs) and her presence alone can bring a raging beast to a calm standstill.
Enhanced Senses: Granted by Artemis (Goddess of the Hunt).
Enhanced Sight: She also possess the "Hunters Eye" which allows her to always hit her mark. Wonder Woman was briefly blinded, then had her sight restored by Athena. Since then, she has had the sight of Athena.
Enhanced Smell
Enhanced Hearing
Learned Abilities: Master Combatant: Diana is the finest warrior ever born among the Amazons of Themyscira. She is a master of armed and unarmed combat, proficient with nearly every weapon ever made (especially the bow and the javelin) and the exotic martial arts styles of the Amazons. Because those martial skills are unknown outside of Themyscira, it is almost impossible to defeat her in battle. Batman once remarked that Wonder Woman is the best melee fighter in the world.
Master Tactician and Strategist: Diana is also an accomplished strategist and tactician, trained in the arts of leadership, persuasion and diplomacy, and possesses a great deal of courage as well.
Multi-lingual: Diana has exhibited heightened proficiency with languages, being able to speak her native Themysciran, Ancient and Modern Greek, English, Portuguese, Spanish, French, Mandarin Chinese (she expressed "difficulty" with the tones of Cantonese during an interview with Lois Lane), Russian, and Hindi.
Wisdom: Granted by Athena (Goddess of Wisdom). possesses great wisdom and intelligence, though the degree varies from author to author. She is among the most intelligent members of the Justice League of America, along with the Martian Manhunter and Batman.
Aviation: Seen flying the Invisible Jet with ease.
Expert Lasso Wielder: Can use the Lasso of Truth as an offensive and defensive weapon.
Equipment: Indestructible Gauntlets: modeled after the shackles the Amazons were once enslaved with. The gauntlets were formed from the remains of Zeus's legendary Aegis shield, and were re-forged for her use by Hephaestus. Diana's superhuman reflexes enable her to use the gauntlets to easily deflect projectiles (such as bullets) and powerful energy blasts from beings such as Ares and Darkseid. She is even fast enough to protect herself from multi-vector attacks. At close-range the gauntlets block blades, weapons and punches. In some stories, Diana has used the gauntlets as a dual defensive/offensive weapon, redirecting energy blasts back to their point of origin or other targets. They are even able to deflect Darkseid's energy attacks. When crossed, the gauntlets generate a remnant of the Aegis itself, forming an impenetrable barrier just in front of them which allows Diana to protect herself and those behind her from area attacks.With bracelets forged by Hephastes, Wonder Woman boosts her resistance to injury with her near-indestructible bracelets. She is able to deflect attacks that might otherwise cause her considerable injury but she can only deflect attacks she is aware of.
Lansarian Morphing Disk: Wonder Woman has at her disposal a small lightweight disc of alien (Lansinar) technology that, when triggered by her thoughts, transforms into a transparent version of whatever object or vehicle is appropriate for her needs. The device has been used for several purposes, including a communication device, but is most frequently used by Wonder Woman in the form of an invisible jet plane, thus reintroducing this vehicle for the first time in post-Crisis continuity. She has also used the amorphous disc in partnership with Green Lantern's power ring, to hold Earth's moon together while shifting its orbit.
Boomerang Tiara: Diana's golden tiara also doubles as a throwing weapon, as it is razor-edged and can cut through most substances.
The Lasso of Truth:The Lasso was forged by the god, Hephaestus from the Golden Girdle of Gaea that was once worn by Antiope, sister of the future Queen Hippolyta. The lasso is completely unbreakable, immutable, and indestructible. The Lasso is approximately 150 feet long. It is able to restore people's lost memories, hypnotize people, get rid of illusions, heal the holder's body (in this case, Wonder Woman), and people who are in its circumference will be protected from magical attacks. Empowered by the Fires of Hestia, the Lasso forces anyone held by it to tell the absolute truth. Able to cure insanity, as they did in the case of Ares, God of War, when he attempted to incite World War III, but renounced his plan when the Lasso showed him that such a war would destroy all life on Earth, including any potential worshipers he sought to gain from it. With Wonder Woman's strength and speed, the lasso can be used as an offensive and defensive weapon.
Weaknesses (Must Have): Build Disadvantage: It is interesting to note that her height and weight make her vulnerable to attacks that cannot be blocked and that potentially move her from location to location. Repulsion technology might be an efficient means of attacking and subduing her since she cannot block area effect attacks and her true height and weight are independent of her strength.
Piercing Weapon Vulnerability: Wonder Woman is vulnerable to piercing weapons.
Energy Vulnerability: She is also vulnerable to electrical and energy attacks.
Background: Hippolyta, queen of the ancient Amazons from the island of Themyscira, was instructed to mold some clay from the shores of Paradise Island into the form of a baby girl. Six members of the Greek Pantheon then bonded the soul to the clay, giving it life. Each of the six granted Diana remarkable gifts. After years of training (archery, combat, weaponry, etc.), Diana was sent to man's world.
There she met many foes and conquered many challenges (both in man's world and back on her own island). She was eventually accepted into the Justice League of America. During that time, a man named Maxwell Lord took possession of Superman's mind. When Wonder Woman asked him how he could be stopped, he answered, "Kill me." She went on to snap his neck, breaking Lord's hold over Superman but also initializing the Brother Eye's program to protect the world from "harmful" super heroes. So begun Infinite Crisis. Wonder Woman ended up helping both Superman and Batman (both of which had lost faith and trust in her because of her actions) by the end of the Crisis. Now that it is over, the Justice League has broken up and some heroes don't look at her with the same trust anymore.
One Year Later Donna Troy has taken up the mantle of Wonder Woman, after a year in which Diana was missing.
Diana re-appears in the familiar guise of Diana Prince, secret agent, complete with an updated version of the white jumpsuit she sported in the early 1970s (Batman has helped her create her new secret identity.) Diana joins the Department of Metahuman Affairs, and is partnered with Nemesis. During her introduction to the team, she is brought up to speed on the surveillance information available on Wonder Woman. Prior to dropping out of sight, Wonder Woman was last observed in the company of an eastern mystic named I Ching (a reference to the late 60s-early 70s version of the character). The World Court has dropped the charges against Diana for the killing of Maxwell Lord.
Her first mission to save Donna Troy from a team of supervillains is joined by Cassie Sandsmark, Robin, Nemesis and the gods' new champion, Hercules. After revealing herself, Circe steals their powers and Diana is betrayed by Hercules who reveals he and Circe were the only gods who defied Athena's edict to vacate the mortal plane. Circe then betrays Hercules and de-powers him as well. Eventually Diana's powers are restored and she twirls into Wonder Woman for the first time since handing over that title to her sister Donna.
Diana Prince's interaction with a women's movement that has established a series of "Athenian Women's Help Shelters," to which are brought women who have been abused and have taken action to defend themselves.
Diana is captured and imprisoned by the Department of Metahuman affairs, led by an imposter Sarge Steel. She is tortured and interrogated to garner information that will allow the United States government to build a Purple Death Ray like the one the Amazons revealed during Infinite Crisis. Moments prior to the Amazon assault on Washington, D.C., Diana is freed by Nemesis.
Circe travels to Themyscira and resurrects Queen Hippolyta. (Hippolyta's first words are: "Where is my daughter?") Under Circe's influence, the queen leads an assault on the United States.
Wonder Woman asks Kate Spencer (whom she knows to be Manhunter) to represent her before the Federal grand jury empaneled to determine if she should be tried for the murder of Maxwell Lord (even though she has been exonerated by the World Court). With the help of Sasha Bordeaux of Checkmate, Kate Spencer obtains a video of Wonder Woman killing Maxwell Lord which proves that Max was in control of Superman when she killed him. However, Wonder Woman will not allow Kate to use the evidence, as it would lead people to distrust Superman. Upon concluding their deliberations, the grand jurors refuse to indict Diana.
Diana, Superman, and Batman meet to re-form the Justice League. After a battle against Solomon Grundy, Green Lantern (Hal Jordan) and Black Canary offer membership to those involved in the last mission. The JLA and JSA join forces when members of the Legion of Super-Heroes are discovered in the 21st Century.
Personality : Diana is a bright and kind young woman who looks after her friends and family with all her heart. She deeply cares for the people that she vowed to protect and will do everything within her power to protect her amazon sisters no matter what happened, Diana also shares a sisterly bond with Kara Zor-EL who is also known as Supergirl.
She greatly respects Batman, cares for Superman and shares a strong bond with the Martian Manhunter. Her anger is rarely seen within her since she her heart is too pure but she does think before she leaps into action and is a loyal friend and member of the Justice League of America.
Other:
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Brief Sample Roleplay “This one, Madame Ambassador, is for the donation to the Children of the World Foundation,” said Mrs. Dominguez as she handed the Themysciran Ambassador yet another document to sign. Pulling out another document, she explained, “This one is for the UN...”
Diana sighed as she signed her name for perhaps the one-millionth time that day, twenty times of which had happened in the last ten minutes. Resting her chin on the palm of her hand, she continued to sign the various documents, half-listening to her assistant as she did so. Outside her window a light rain fell, gently tapping on the stone of the balcony and street below. Diana listened to the rain as her thoughts began to drift from the work before her to a time long past.